Hard-surface & topology
- — Modelling fundamentals
- — Edge flow and topology
- — Props and hard surface
- — Measurement and scale

Assets that hold up in close-up.
Eight months of topology, sculpting, texturing and lighting — production-grade assets that behave inside a real pipeline.
Every module closes with a deliverable that goes into your portfolio. No modules end in notes alone.
Toolset
Studio workflow
Proportion, scale, silhouette.
Sculpt, retopo, clean UVs.
PBR maps, wear, storytelling.
Light, render, breakdown sheet.
Where it leads
Career outcomes depend on individual skills, portfolio quality, experience and available opportunities.
Studio workstations are available. A mid-range machine is enough for homework.
Both pipelines are covered; your final assets can target either, and we advise per portfolio.
It is taught from anatomy basics upward, with weekly critique on form.
Clean topology, readable UVs, honest breakdowns — all of which are graded here.
Counselling
Tell us what you want to make. We will explain the course, schedule and next available batch honestly.